London Calling!

stammNews

Greetings, everyone out there! Our little delegacy of three is back from London. Our heads are still swirling from all the input we got, but nevertheless, it felt good to take some days off from the heavy production phase we’re in right now… First of all, our slot was great. The folks running the Indie Games Arcade supplied us with … Read More

More Arousing Rocks!

stammArt

Here’s some new updates for you! We’ve spent the last 3 or 4 weeks coming up with a clear concept and basic rules of how the environment should look like, especially the rocks. It’s been some pretty mind-twisting weeks. With Tiny&Big being a physics puzzler, it’s pretty important to get a direct grip on every form in the game. Means, if … Read More