Development Update #4

FlorianArt, Development

Alarm Machine In Action

Hi everyone!
It’s week four of the development update on On Rusty Trails. This one not too long, since Stamm has been busy looking for a new office space for our Berlin team. Updates on that can be found on social media or here, when it’s done.

 

Stamm sent in a so-called “beam box”. It basically does what the name suggests. Elvis can jump in and the box will beam him to a different place:

Beam Box

Beam Box

 

 

Tobi filed a “alarm machine”. We are sticking with the obvious name thing! This actually was a co-production of Stamm and Tobi. Stamm did the  modelling and textures and Tobi animated it and put it into the prototype environment. The featured picture at the start of the post shows the machine in action. If it catches Elvis with the motion detector, it will heat things up and get our friend in trouble!  Here are some close-up shots from the developing process:

Alarm Machine Without Textures

Alarm Machine Without Textures

Alarm Machine With Textures

Alarm Machine With Textures

 

End of transmission! As always, tell your friends if you like us and come back for more updates, next week.