A new week – a new update!
Hello folks, this is week two of our development updates.
Stamm is still working on the tunnel scene. He uses small parts to build clusters generate bigger chunks of the level.
Tobi was busy working on the background for “Spike City” – the part of On Rusty Trail’s world that guy Elvis calls home.
Since Tobi is the man for game design, he clocks in many hours of hands-on game testing. This fact, coinciding with him being one of Black Pants’ night owls – again – lead to a late-night kitchen session.
That’s it for this week. Stay tuned for more development updates and tell your friends about us, if you’d like us to be your fan: